Starwars d20 System

This is the collection of house rules I run with, based off the revised d20 edition of the Star Wars RPG

Character Creation Notes

  1. Arrange one of the following standard arrays between the standard 6 attributes.
    • 18,16,14,12,10,8
    • ??13,13,13,11,11,11
  2. Choose a Species
  3. Choose a Base Class
  4. Choose starting feats
  5. Divide points between starting skills
  6. Buy starting equipment
    • DnD Weapons and equipment can be purchase at about a rate of 1sp = 1 credit or 1gp = 10credits

Stats

  1. Species
  2. Classes
  3. The Force
  4. Character Sheet - Text based

Equipment

  1. Armor
  2. Weapons
  3. Starships
  4. Computers & Electronics
  5. Bionics & Cybernetics
    • The cybernetics from Digital Burn are also available. Cybernetic can interfere with connecting to the Force, resulting in dark-side points, in general 1/implant, 2/limb, or 50% base for full conversion.

Rules

  1. The Force
  2. Starships

Game Master Section

  1. NPCs
  2. More Rules

Junk Drawer

  1. Droids
  2. Generics