Weapons

Weapon Table

Weapon Cost Damage Crit Stun Range Mass Type Sz Rof Capacity Group
Simple
Club 15 1d6 20 - 2m 1.5kg B M - - Simple
V-Knife 200 2d4 19-20 - - .5kg V S - - Simple
Stun Baton 500 2d6 20 - - 1kg St M - - Simple
Combat Gloves 200 +2 - - - 1kg - - - - Simple
Revolver 150 2d6 20 - 10m 1kg P S - 6 Simple
Rifle, Lt 250 2d6 19-20 - 40m 5kg P L M 20 Simple
Sport Rifle 400 2d8 19-20 - 40m 6kg P L - 15 Simple
ShotGun 400 2d8 x3 - 10m 5kg P/B L - 2 Simple
B-Pistol, Lt 300 3d6 20 - 12m 1kg E/St S - 100 Simple
B-Rifle, Lt 500 3d6 19-20 - 50m 5kg E/St L M 100 Simple
B-Rifle, Sport 800 3d8 19-20 - 50m 6kg E/St L - 50 Simple
-
Martial
V-Blade 250 2d6 20 - - 1kg V S - - Martial/Rogue
Stun Mace 750 2d8 20 - - 4kg V/St M - - Martial
Force-Pike 500 2d6 20 - - 2kg V/St L - - Martial
-
Autopistol 200 2d6 19-20 - 10m 1kg P M M 15 Martial/Rogue
Pistol, Hvy 375 2d8 x3 - 10m 4kg P M - 15 Martial/Rogue
SubMachineGun 450 2d6 19-20 - 10m 3kg P M+ A 30 Martial
SB Rifle 500 2d8 20 - 20m 4kg P M+ M 30 Martial
Sniper Rifle 500 2d8 x4 - 50m 5kg P L - 10 Martial
AutoRifle 500 2d8 19-20 - 40m 6kg P L M 30 Martial
MachineGun, Lt 1000 2d8 19-20 - 40m 10kg P L+ A 50 Martial
MachineGun, Hvy 4000 2d10 19-20 40m 15kg P H A 100 Martial
-
B-Pistol 400 3d6 19-20 - 12m 1kg E/St M M 100 Martial/Rogue
B-Pistol, Hvy 750 3d8 x3 - 10m 4kg E/St M - 50 Martial/Rogue
B-Carbine 900 3d6 19-20 - 12m 3kg E/St M+ A 100 Martial
SB B-Rifle 1000 3d8 20 - 24m 4kg E/St M+ M 30 Martial
B-Rifle,Sniper 1000 3d8 x4 - 60m 5kg E/St L - 50 Martial
B-Rifle 1000 3d8 19-20 - 50m 6kg E/St L M 50 Martial
B-Rifle, Rpt 2000 3d8 19-20 - 50m 10kg E L+ A 100 Martial
E-Web Blaster 8000 3d10 19-20 50m 15kg E H A 500 Martial
-
Grenades Blast
-Smoke 100 - - - 4m 1kg - T 8m Martial
-Concussion 500 4d6 - - 4m 1kg B T 4m Martial
-Frag 500 5d6 - - 4m 1kg P T 4m Martial
-Stun 600 5d6 - - 4m 1kg St T 4m Martial
-Thermal Det 2000 10d6 - 4m 1kg E T 8m Martial
-
Exotic
Laser Whip1 3000 3d4 20 4m 1kg E S - - Exotic
Light Sabre 3000 3d8 19-20 - - 1kg E S+ - - Exotic
-Double 7000 3d8/3d8 19-20
V-Sword 375 2d8 19-20 - - 2kg V M - - Exotic
V-Ax 500 2d12 x3 - - 6kg V L - - Exotic
Atlatl 50 1d6 20 - 10m 1kg B M - - Exotic
Cesta 100 1d6 20 - 20m 2kg B L - - Exotic
-Energy Balls 200 3d8 20 - ^ - E ^ - - Exotic
Gaderffii 50 1d8/1d6 x3/x4 - 3kg S/P L - - Exotic
LAW 2000 2d12 x3 - 20m 8kg P/B L - 1 Exotic
Blaster Cannon 3000 3d12 x3 - 24m 8kg E L - 6 Exotic
V-xxxx x2.5 min 200 x2 V Exotic

Critical Combos (Alternative to Critical Hits)

When you critically hit with a weapon that has x2 crit instead of potentially doing double damage you immediately get another attack with the same bonuses as this one. You can't take any other actions between these attacks, but you can change targets. Remember criticals are not automatic hits, but natural 20s are while natural 1s are automatic misses. So weapons with a large crit range may miss with the first attack, but hit with the combo attack. Combo attacks do not result in more chained combo attacks. Sneak Attack damage only applies to the original attack not the follow on combos.

If the weapon has a x3 or higher critical it only lands critical hit on a 20 and does the normal multiplied damage.


  1. +2 Disarm, can let go of whip on trip counter attacks↩︎