Cyberpunk Skills

SPECIAL ABILITIES

Slieght of Hand
(Stage Magician, TECH)
Increases Pick Pockets, Pick Locks, Escape Artist
Espionage
(Spy, INT/REF)
Increases stealth, Hide/Evade, Shadow/Track
Parapsycology
(Parapsycologist, INT)
Used To recognize Psychic powers, Magic, and their effects
Culture
(Wandering , INT)
Used to blend into A culture and understand its nature
Impersonation
(Actor, EMP)
Used to impersonate any one living or dead

Vehicular Interface :(Driver, REF) : This skill is added to any pilot skill when interfaced with vehicle or remote.

Super Tech
(Gizmoteer, TECH)
Used to Work on cutting edge technology
Magic
(Mage, INT/COOL)
Used to understand the workings of magic and resist its influences
Authority
(Cops, COOL)
Combat Sense
(Mercenary, INT/REF)
Medical Tech
(Doctor, TECH)
StreetDeal
(Thief, Cool)
Charismatic Leadership
(Polititian, Cool)
Credibility
(Journalist, INT)
Resources
(Entrepenuer, INT)

Pickup Skills

pickup=(INT+TECH)x2

Main Skills

ATTR

BODY

MOVE

COOL/WILL

EMPATHY

INT

REF

TECH