Humanity and Morality

Empathy What you can get away with 10 none 9 Lieing 8 Cheating 7 Cause purposeful injury 6 Theft, Murder in self defense 5 Manslaughter 4 Arson 3 Murder in the heat of passion 2 Toture 1 Premeditated Murder 0 Summoning Dark forces

Losing Humanity/EMP For each level of difference between your empathy and the allowed empathy you lose 1 point of humanity. Every time the character loses ten humanity he may lower his empathy to reduce later empathy loss. This reflects the character accepting lower values of morality from themselves.

Restoring Humanity After any gaming session when the character did nothing to violate the standards of his EMP level the Referee MAY allow him to put a certain amount of IP into Humanity. To restore 1 humanity point costs ten IP.

Gaining Humanity/EMP After any gaming session when the character did nothing to violate the standards of the humanity level above him the Referee MAY allow him to put a certain amount of IP into Humanity. Each humanity point costs ten times current EMP. After any humanity increase the characters EMP must be greater than or equal to his Humanity/10