New Drug Rules
Effects Diff Increase Body 15 Increase Int 15 Increase Cool 15 Stimulant (Increase Ref) 15 Increase MA 10 Anti-Psychotic(Increase EMP) 15 Enhanced Perception 15 Increase healing 15 Anti-toxin 15 Negate Pain 10 Aphrodesiac 10 Antibiotic 10 (+strength to save vs Death) Euphoric 5
Non-Postive effects 1 Contraceptive/Sterility 10 2 Depressant 5 3 Pysiologically Addictive 10 (Body save -strength to resist addiction) 4 Sleep Inducing 5 5 Hallucination 10 6 Appetite suppresent 10 7 Appetite simulator 5 8 Reduce MA 10 9 Reduce Int 10 10Tremors(Reduce Ref) 10 11Reduce Body 10 12Lose Inhibitions(Reduce Cool) 10 13Psychotic Rage(Reduce Emp) 10 14Carcinogenic 10 15Death 15 16Reduced Endurance 10 17Increase Blood Pressure 10 (1 in 10 cause heart disease) 18Paranoia 5 19Convulsions/Damage 10 (1d10 per point of strength) 20Illness/Nausea 10
Duration(1d10+str): minutes x1 hours x2 days x3 months x4
diff=[(total effects) + (strength)] x (duration mod)
speed of effect = 1d10-str one lower duration level Example: a drug with duration 1d10+3 hours would have a speed of effect of 1d10-3 minutes Side effects: roll made/misses by: number of side effects: -15 failed -14..-13 5 -12..-10 4 -9..-6 3 -5..0 2 +1..+19 1 +20 0
randomly choose from list of non-positive effects every dose has a 1 in 10 chance of causing side effect to be permenant Side effects lasts 10 times as long as drug
X = [diff - (total side effects) x (duration mod)] / 25X X>0 cost = { 25 X=0 -25/X X<0 diff to resist Psycological addiction = 10 + 3 x strength
Name Cost Str Dur Effects Cyanide 4 hours Damage/Reduce Ref Arsenic 3 days Damage/Illness Strychnine 4 hours Damage/Death Cobra 3 hours Damage/Death Rattler 2 hours Damage/Illness/Depressant Scorpian 2 days Damage/Reduce Body Black Widow 1 days Illness Belladonna 3 months Damage/Inc. Blood pressure/Depresent Amanita 3 days Damage/Illness Curare 5 minutes Damage/Death Chloroform 3 minutes Sleep Inducing/Depressent Chloral hydrate 4 hours Sleep Inducing/Reduce Ref
Name: Alcoholic Beverage Effects: Euphoric Side Effects: Depressant, Lose inhibitions Strength: +1 Difficulty: 6 Cost: $2.77 per dose Duration: 1d10+1 minutes
Name: Cigarette/Cigar/Pipe Effects: Increase Cool Side Effects: Carcinogenic, Physiologicaly Addicting, Reduced Endurance, increase blood preesure Strength: +1 Difficulty: 17 Cost: $.86 per dose Duration: 1d10+1 minutes
Name: Snuff Effects: Euphoric Side Effects: Increased blood pressure Strength: +1 Difficulty: 6 Cost: $12.50 per dose Duration: 1d10+1 minutes
Name: Cocaine Effects: Stimulant(increased Ref) Side Effects: Paranoia Strength: +2 Difficulty: 17 Cost: $300 per dose Duration: 1d10+1 minutes
Name: Crack Effects: Stimulant(increased Ref) Side Effects: Physiologically addicting Strength: +4 Difficulty: 19 Cost: $225 per dose Duration: 1d10+1 minutes
Name: Asprin Effects: Negate Pain Side Effects: - Strength: +2 Difficulty: 12 Cost: 300 per dose Duration: 1d10+1 minutes
Name: Effects: Side Effects: Strength: +1 Difficulty: Cost: per dose Duration: 1d10+1 minutes