Cyberpunk Skills ================ SPECIAL ABILITIES ----------------- Slieght of Hand : (Stage Magician, TECH) : Increases Pick Pockets, Pick Locks, Escape Artist Espionage : (Spy, INT/REF) : Increases stealth, Hide/Evade, Shadow/Track Parapsycology : (Parapsycologist, INT) : Used To recognize Psychic powers, Magic, and their effects Culture : (Wandering , INT) : Used to blend into A culture and understand its nature Impersonation : (Actor, EMP) : Used to impersonate any one living or dead Vehicular Interface :(Driver, REF) : This skill is added to any pilot skill when interfaced with vehicle or remote. Super Tech : (Gizmoteer, TECH) : Used to Work on cutting edge technology Magic : (Mage, INT/COOL) : Used to understand the workings of magic and resist its influences Authority : (Cops, COOL) Combat Sense : (Mercenary, INT/REF) Medical Tech : (Doctor, TECH) StreetDeal : (Thief, Cool) Charismatic Leadership : (Polititian, Cool) Credibility : (Journalist, INT) Resources : (Entrepenuer, INT) Pickup Skills ------------- pickup=(INT+TECH)x2 Main Skills ----------- ### ATTR - Personal Grooming - Wardrobe & Style ### BODY - Strength Feat (Body Building) - Climbing - Endurance - Swimming ### MOVE - Running - Dodge/Acrobatics/Athletics ### COOL/WILL - Interrogation - Intimidate - Oratory - Resist Torture/Drugs - Streetwise ### EMPATHY - Animal Handling - Human Perception - Interview - Leadership - Seduction - Social - Persuasion & Fast Talk - Perform ### INT - Accounting - Anthropology - Archeology - Astronomy - Awareness/Notice - Biology - Botany - Chemistry - Criminal Science/Forensics - Cryptography - Composition - Computer Operation - Diagnose Illness - Education & Gen. Know - Expert: Demons & Monsters - Expert: Ghosts & Faerie - Expert: Religion - Expert: Geomancy & lines of Power - Gamble - Geology - Hide/Evade - History - Language - Library Search - Mathematics - Navigation - Physics - Programming - Psychology - Shadow/Track - Stock Market - Teaching - Wilderness Survival - Zoology ### REF - Dance - Driving - Horsemanship - Martial Art - Motorcycle - Operate hvy Machinery - Parachuting - Pilot: Helicopter - Pilot: Fixed Wing - Pilot: Dirigible - Pilot: Tanks/APC - Pilot: Boats - Pilot: Submersibles - Sailing - Stealth - WP Archery - WP Knife - WP Sword - WP Blunt - WP Chain - WP Pole Weapons - WP Thrown - WP Handgun - WP Rifle - WP SMG - WP Machinegun - WP Artillery/Mortar - WP Grenade/Missle Launcher - WP Flamethower ### TECH - Airplane Tech - Art - Audio/Video Tech - Automotive Tech - Basic Tech/Carpentry - Computer Tech - Demolitions - Disguise - Electronics - Elect. Security - Escape Artist - First Aid - Forgery - Helicopter Tech - Photo & Film - Pharmacuticals (2) - Pick Locks - Pick Pockets - Play Instruments - Radio - Weaponsmith (2)