Oriental Campaign
                    ~~~~~~~~ ~~~~~~~~

Classes & Kits Fighter: Samurai, Cavalier, Myrmidons, Pirates, Shinobi, Kensai Paladin: Sohei Ranger: Shinobi Thief: Ninja, Yakuza, Acrobats, Adventurer, Assasin, Beggar, Bucaneer, Shinobi, Swindler Bards: only Shinobi, Charlatan, Lore Master, Thespian Priest: Fighting Monk, Pacifist, Prophet, Scholar, Shinobi, Ascetic Wizard: only Wu-jen, Mystic, Shinobi Barbarians: only Wizard-Slayers Psionicist No Druids

Races Human, Spirit Folk, Half-Dragon, Elf, Korobokuru(Dwarf), Hengoykai, Swanmay Mongrelmen, Ogre Mage, Half-Orc

Religion Chinese, Indian, Japanese

Equipment Weapons: arrows all,ankus, battle ax, blowgun, bo stick/quarter staff, all bows, pellet pow, chop sticks, chain, chakram, club, chijikiri, crossbow all, dagger, dart, fang, fukimi-baki, gunsen, hanbo, hand ax, javalin, jitte, jo, kama, kau sin ke, kawanaga, kusari-gama, kyogetsu-shogi, lance light & medium, lasso, manriki-gusari, mace footman & horseman, mancatcher, metsubishi, nage teppo, needle, nunchaku, nekode, awl pike, halberd, kumade, lajatang, nagimaki, naginata, tetsubo, sai, sang kuaw, shuriken, siangkam, sling & staff, sode garami, spear & long, shakujo yari, bokken, broad, cutlass, katana, long, ninja-to, no-dachi, parang, tetsu-to, tulwar, sabre, short sword, wakizashi, tanto, tetsu-bishi, three piece rod, tonfa, trident, uchi-ne, whip, yoroi-toshi Armor: AC cost shield or kote -1 varies/5 gp padded 9 5 leather 8 10 studded leather 7 25 hide or scale mail 6 50 chain 5 100 banded mail 4 200 O-yoroi 3 400

Yakuza(theif kit) Description mafia type weapon prof. any Non-weapon prof. bonus: intimidate & information gathering benefits/restrictions +5 move silently, hide in shadows, open locks, pick pockets, detect noise -5 find/remove traps, read languges -10 climb walls +10 reaction adjustment any lawful alignment

Sohei(paladin kit) requirements standard no mininmum cha and by god benifits/restictions equipment limited by god spells limited by god get granted powers from god turn as paladin (based on god) does not get paladin healing.

Kensai(fighter kit only/ Xp as Ranger) Description: Weapon Proficiences:Required to Specialize in a weapon. Can not proficify in any other weapon. Kensai Strength Prof.: Gives charater +1 hit, damage Kensai speed Prof.: Gives character -1 to AC,initiative Nonweapon Proficiences: Standard Reccomended: Martial Art with Weapon Kata Equipment:No armor Special Benefits: -2 armor class, +1 attack Special Hindrances: No armor, Don't get XP if using a different weapon Wealth Option: 5d4x10 Races: Any

Optional: Ninja (theif kit) Description: same as the ninja with better ability to hide identity from party. Weapon proficiences: required: ninja-to Non-weapon proficiences: none benefits/hidrences the character must multi-class even if human. the other class is to cover up the characters true nature. the secound class can have a kit. the level limit on the secound class is 15 if the character is human.