Muscipula

Size/Type: Huge Plant Hit Dice: 7d8+35 (66 hp) Initiative: +1 Speed: 5 ft. (1 square) Armor Class: 20 (-2 size, -1 Dex, +13 natural), touch 7, flat-footed 20 Base Attack/Grapple: +5/+22 Attack: Bite +13 melee (2d8+12) Full Attack: Bite +13 melee (2d8+12) Space/Reach: 15 ft./15 ft. Special Attacks: Imporved Grab, Swallow Whole Special Qualities: Damage reduction 10/slashing, low-light vision, camouflage, immunity to acid, plant traits Saves: Fort +10, Ref +6, Will +2 Abilities: Str 29, Dex 14, Con 21, Int 12, Wis 10, Cha 12 Skills: Diplomacy +3, Hide -9*, Intimidate +6, Knowledge (nature) +6, Listen +8, Sense Motive +8, Spot +8, Survival +8 (+10 aboveground) Feats: Improved Natural Attack (bite), Weapon Focus (bite), Lightning Reflexes Environment: Temperate forests Organization: Solitary or patch (4-7) Challenge Rating: 7 Treasure: Standard Alignment: Usually neutral evil Advancement: 8-16 HD (Huge); 17-21 HD (Gargantuan) Level Adjustment: +5