General Conversion stats for Ships
Capital Ships:
Hull: Square the number then multiply by 2k to get MDC
Ex.: 7D of hull = 7*7*2000 = 98,000 MDC = 98k MDC
Shields: Same, applies to Energy Only
Ex.: 3D of Shields = 3*3*2000 = 18,000 MDC = 18k MDC
Weapons:
Damage: Double dice the number then multiply by 100 to get MD
Ex.: 5D Turbolaser = 5d5*100 = max 2500 MD
Range: Multiply by 10 to get KiloMeters, space only
Ex.: 75 range = 750 km
Small Ships:
Hull: Multiply the number by 100 to get MDC
Ex.: 4D hull = 400 MDC
Shields: Multiply the number by 100 to get MDC, energy attacks only
Ex.: 2D shields = 200 MDC
Weapons:
Damage: Double dice the number then multiply by 10 to get MD
Ex.: 6D Laser = 6d6x10 MD
Range: Number given = KiloMeters, space only
Ex.: 25 range = 25 km
General:
Hyperdrive: 100 light years per hour divided by the rating.
Ex.: Hyperdrive 0.5 (Millennium Falcon) is 200 LY/hour
Note: Hyperdrives are much more susceptable to gravitational influences
than G-drives (Phase World), so may take a longer time than
straight-line (GM determines)