New drug rules
Effects Diff
Increase Body 15
Increase Int 15
Increase Cool 15
Stimulant (Increase Ref) 15
Increase MA 10
Anti-Psychotic(Increase EMP) 15
Enhanced Perception 15
Increase healing 15
Anti-toxin 15
Negate Pain 10
Aphrodesiac 10
Antibiotic 10
(+strength to save vs Death)
Euphoric 5
Non-Postive effects
1 Contraceptive/Sterility 10
2 Depressant 5
3 Pysiologically Addictive 10
(Body save -strength to resist addiction)
4 Sleep Inducing 5
5 Hallucination 10
6 Appetite suppresent 10
7 Appetite simulator 5
8 Reduce MA 10
9 Reduce Int 10
10Tremors(Reduce Ref) 10
11Reduce Body 10
12Lose Inhibitions(Reduce Cool) 10
13Psychotic Rage(Reduce Emp) 10
14Carcinogenic 10
15Death 15
16Reduced Endurance 10
17Increase Blood Pressure 10
(1 in 10 cause heart disease)
18Paranoia 5
19Convulsions/Damage 10
(1d10 per point of strength)
20Illness/Nausea 10
Duration(1d10+str):
minutes x1
hours x2
days x3
months x4
diff=[(total effects) + (strength)] x (duration mod)
speed of effect = 1d10-str one lower duration level
Example: a drug with duration 1d10+3 hours would have a speed of effect of
1d10-3 minutes
Side effects:
roll made/misses by: number of side effects:
-15 failed
-14..-13 5
-12..-10 4
-9..-6 3
-5..0 2
+1..+19 1
+20 0
randomly choose from list of non-positive effects
every dose has a 1 in 10 chance of causing side effect to be permenant
Side effects lasts 10 times as long as drug
X = [diff - (total side effects) x (duration mod)]
/ 25X X>0
cost = { 25 X=0
\ -25/X X<0
diff to resist Psycological addiction = 10 + 3 x strength
Name Cost Str Dur Effects
Cyanide 4 hours Damage/Reduce Ref
Arsenic 3 days Damage/Illness
Strychnine 4 hours Damage/Death
Cobra 3 hours Damage/Death
Rattler 2 hours Damage/Illness/Depressant
Scorpian 2 days Damage/Reduce Body
Black Widow 1 days Illness
Belladonna 3 months Damage/Inc. Blood pressure/Depresent
Amanita 3 days Damage/Illness
Curare 5 minutes Damage/Death
Chloroform 3 minutes Sleep Inducing/Depressent
Chloral hydrate 4 hours Sleep Inducing/Reduce Ref
Name: Alcoholic Beverage
Effects: Euphoric
Side Effects: Depressant, Lose inhibitions
Strength: +1
Difficulty: 6
Cost: $2.77 per dose
Duration: 1d10+1 minutes
Name: Cigarette/Cigar/Pipe
Effects: Increase Cool
Side Effects: Carcinogenic, Physiologicaly Addicting, Reduced Endurance,
increase blood preesure
Strength: +1
Difficulty: 17
Cost: $.86 per dose
Duration: 1d10+1 minutes
Name: Snuff
Effects: Euphoric
Side Effects: Increased blood pressure
Strength: +1
Difficulty: 6
Cost: $12.50 per dose
Duration: 1d10+1 minutes
Name: Cocaine
Effects: Stimulant(increased Ref)
Side Effects: Paranoia
Strength: +2
Difficulty: 17
Cost: $300 per dose
Duration: 1d10+1 minutes
Name: Crack
Effects: Stimulant(increased Ref)
Side Effects: Physiologically addicting
Strength: +4
Difficulty: 19
Cost: $225 per dose
Duration: 1d10+1 minutes
Name: Asprin
Effects: Negate Pain
Side Effects: -
Strength: +2
Difficulty: 12
Cost: 300 per dose
Duration: 1d10+1 minutes
Name:
Effects:
Side Effects:
Strength: +1
Difficulty:
Cost: per dose
Duration: 1d10+1 minutes